For a lot of the tutorial, I will have the preview turned off to help reduce the amount of things on the screen to better help readers find the content they need.įirst let’s click on our starting menu and adjust our 2d material to be what we want in terms of size, scale, rotation, and more. This wonderful tool will give you live feedback on your work. TIP – While working, you will want to turn your preview on.
You can make free maps online with a 2d image here: you don’t have any maps like a normal, or bump map. It is possible to make maps for yourself, however that is a tutorial for another time. If you don’t have maps, you will be stuck with a flat 2d looking image.
When I downloaded the material from Texture Haven I made certain to download all maps with it. However with the addition of maps, we can really make this material come to 3d life. Step 8 – Let’s get into the REAL fun of setting this material up! With the diffuse setup, we are left with a flat photo style material. Trouble Shooting Tip – Did you make an adjustment and it is not showing up. I’m a long time Adobe Photoshop user, and love it. To tap into this awesome option, click the featured button in the screenshot below and then select an image editing program on your computer that you feel is best for the job. This is a matter of personal taste, so have fun.Īs a part of your work, within Octane you have the ability to send your material map to an image editor of your choice. Step 7 – Make adjustments to your material to get it where you want. Now our text space for our material is up and running, aand we can make adjustments to our new Octane material and see the results. Tip: When you apply the octane material IT WILL NOT BE SEEN IN THE DAZ VIEWPORT, only in Octane.
When this is done successfully you will see the 3d object you made the update in the octane viewport. Step 7 – Click-drag your new experimental material onto your sphere or whatever 3d primitive you made. Our objective is to have a 3d item to text our material settings on before saving it into our library. I like using spheres to check my materials out. So in Daz itself, let’s make a primitive. Step 5 – Now that the diffuse map is loaded, we need to see what we are working on. Look at all those maps, they will be useful later. Locate your diffuse file (hint, this file often looks like a normal real world photo). Step 4 – Your material has begun being setup, now it’s time to assign some properties to it. However, when you open this menu you can see that from here you can create a variety of materials. To begin with, you will generally want to make a Diffuse map.
Step 3 – Click on the ‘New’ button under OctaneMaterials, then on the new menu select diffuse material and hit the accept button. Step 2 – Open up Daz, and launch your octane plug-in. I prefer a png file to a jpg to better preserve the quality.
These additional images in this download are maps that will be import further along in this process. There are 8k material options on this site, however, that is going to put some serious strain on your processing power needlessly for most projects.ĭownload and unzip your download which includes all the maps on to your computer.
I prefer my materials to be between 2k and 4k each and a png. Increasingly, I like making my own maps but for the ease of this tutorial, I am going to stick with premade content. If you do not know what each map does, you can google that information easily. TIP – For the BEST results with your material, be certain to download ALL maps, not just a diffuse. Make certain you remember where you save your newly downloaded materials so you can locate it again soon. Step 1 – To begin with, I am going to download and use materials from here: – once you download your materials save it where ever you want on your computer. So be patient, this is a straight forward process, don’t let the size of this tutorial intimidate you. At a glance, this may seem like a huge tutorial, but I have tried to pack in lots of tips to help you. So, let’s look at expanding upon your octane material database. Even with a free database of 2,000+ materials included, I want more. That said, I am passionate about materials and hoard them like some sort of dragon. For the best results, you want to use octane materials with octane renders and iray materials with iray renders. Octane and Iray are different engines and they will render materials differently. The Octane plug-in for Daz Studio has a nice live database included with it at no extra cost.